I was just about to write a long-winded post about how I'd like this too, and describing my workflow, but then I tried olzzon's suggestion and it works great! I just set control-D to edit:copy item, move the cursor to the end of selected item, and item: paste item. duplicates the selected item / range / multiple item selection or range selection, placing the duplates immediately after the range/item/multi-item selection.įurtermore, open the repeat dialog enter a numerical value, and the selected item / range / multiple item selection or range selection is duplicated that number of times. i spent 2 hours looking for this!!Ĭoming from cubase sx3 it is invaluable. If the user splits the item then all the functionality is again available for the next instance of looped segment/item.Īs for the Duplicate feature. all looped items immediately reflect the changes. If you wanted a 2 bar loop beginning at beat 9-16 simply drag the loop length handle at the start of the item forward to beat 9. so, if one wanted a 2 bar loop beginning at beat one and ending after beat 8, you would drage the loop length handle at the end of the looped item to the right 8 beats. and loops there, the loop lenght feature would let you adjust the length of the portion of the item that is looped. Loop Length feature: if your item is 4 bars long. my thoughts for expanding them:Įach item would have an icon in the bottom left and right corners of the item (below the fade out icon int the picture below) - that toggles between functions with a user definable modifier key (Default function should also be user definable) right clicking could bring up a context menu of the available options for selection But this is very cumbersome compared to what reaper could do with the above features. I also use Cubase and resort to "duplicating" events all the time. So that when a loop is expanded over other audio material it will play instead of audio it "covers". There's still the issue though of how Reaper handles layered audio on a track. These capabilities would make reaper KILL in terms of composing loop-centric music. Seems like 2 steps are occuring now where one could suffice. * Create Loop event from region selection in single step. This feature accessible by keycommand would be AWESOME.
#Duplicate windows shortcut keygen#
Often it's useful test a segment of audio as a loop against the whole song - dragging the edges in both directions gets tiresome and slow when doing this a lot. * Command to automatically fill the whole track with the loop start to finish. A contextual menu command or key command. This means being able to tweak the loop length without having to go back and copy a new loop from the original audio event.
* Change/drag the start/end point of the original looped event which would then in turn change length of every other repeated element. and maybe this also would provide more of what Dandruff and others could find useful about the copy loop feature. I'd love to LOVE LOVE LOVE to see the loop capability expanded in a few key ways.